Godot MCP
latest · 0.1.1Launch the Godot editor, run projects, read debug output, and edit scenes from an AI client.
- GitHub
- Coding-Solo/godot-mcp
Install
claude mcp add godot-mcp -- npx -y @coding-solo/godot-mcp/mcp confirms it's connected.
Or add it manually in ~/.cursor/mcp.json:
{
"mcpServers": {
"godot-mcp": {
"command": "npx",
"args": [
"-y",
"@coding-solo/godot-mcp"
]
}
}
}In claude_desktop_config.json (Settings → Developer → Edit Config), then restart:
{
"mcpServers": {
"godot-mcp": {
"command": "npx",
"args": [
"-y",
"@coding-solo/godot-mcp"
]
}
}
}Config entry, any MCP client:
{
"command": "npx",
"args": [
"-y",
"@coding-solo/godot-mcp"
]
}Community score
Community53/ 100
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- Web signals (ecosystem baseline)53/100 · 100% of the weight
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What the web says
Ecosystem baseline53/ 100
Objective public usage & activity (formula v3) — the community score's web-signals input, and its own sort.
GitHubsource ↗
- GitHub stars · 2 days ago
- ★ 6.1K
- Contributors · 1 day ago
- 8
- Last commit · 2 days ago
- 183 days ago
- Issue close rate · 2 days ago
- 42%
- License · 2 days ago
- MIT
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Docs & liveness
- Listing completeness · 1 day ago
- 100%
Version history1
- 0.1.12026-02-03
Details
- Transport
- stdio
- Status
- listed
- Source
- Listed in rateme12
- Repository
- source ↗